void bara_ring(sprite_status_sp* actionwk);
void b_ring00(sprite_status_sp* actionwk);
void b_ring01(sprite_status_sp* actionwk);
void item_ring(sprite_status_sp* actionwk);
void i_ring00(sprite_status_sp* actionwk);
void i_ring01(sprite_status_sp* actionwk);
void timeufo(sprite_status_sp* actionwk);
void tufo00(sprite_status_sp* actionwk);
void tufo01(sprite_status_sp* actionwk);
void tufo02(sprite_status_sp* actionwk);
void ufo0(sprite_status_sp* actionwk);
void ufo00(sprite_status_sp* actionwk);
void ufo01(sprite_status_sp* actionwk);
void ufo02(sprite_status_sp* actionwk);
void mvtblset(sprite_status_sp* actionwk);
void ufo_frout_chk(sprite_status_sp* actionwk);
void ptset_ufo(sprite_status_sp* actionwk);
void ufo_initial();
void u_init(short cnt, sprite_status_sp* a2);
void tufo_initial();
void plkage(sprite_status_sp* actionwk);
void plkage00(sprite_status_sp* actionwk);
void plkage01(sprite_status_sp* actionwk);
void kage(sprite_status_sp* actionwk);
void kage00(sprite_status_sp* actionwk);
void kage01(sprite_status_sp* actionwk);
void press(sprite_status_sp* actionwk);
void press00(sprite_status_sp* actionwk);
void press01(sprite_status_sp* actionwk);
void title_logo(sprite_status_sp* actionwk);
void tlogo00(sprite_status_sp* actionwk);
void tlogo01(sprite_status_sp* actionwk);
void tlogo02(sprite_status_sp* actionwk);
void tlogo03(sprite_status_sp* actionwk);
void title_obi(sprite_status_sp* actionwk);
void tobi00(sprite_status_sp* actionwk);
void tobi01(sprite_status_sp* actionwk);
void tobi02(sprite_status_sp* actionwk);
void tobi03(sprite_status_sp* actionwk);
void tobi04(sprite_status_sp* actionwk);
int exp_set(sprite_status_sp** a1);
void explosion(sprite_status_sp* actionwk);
void eexp00(sprite_status_sp* actionwk);
void eexp01(sprite_status_sp* actionwk);
